First Pokemon Route/location Encounter is the only Pokemon you can catch
-Unless it conflicts with another Rule i/e Rules 2, 7, & 9
2: DUPLICATE CLAUSE
Strongly encouraged/banned from Catching the same line Pokemon on new routes and get another chance to catch a new Pokemon.
-Am strongly discouraged to battle random non catchable encounters if this clause happens
3: FAINTS
If a Pokemon Faint(s) it's Dead and can no longer be used.
-Save for HM mules if one is needed to progress.
4: NICKNAMES
Must Nickname all caught Pokemon
-If not nicknamed must once able to get to the name rater
5: TRADES/GIFTS
Pokemon Traded via in game Trade or given if gifted from game are viable to be used.
-However you cannot catch a Pokemon that's just to be traded if you already caught a Pokemon in the route.
i/e you can't catch the Bellsprout in the previous route for that Onyx if you already caught a mon on it.
-Breeding for a viable trade mon is also prohibited
6: WHITE OUT
White out is a lose. GAME OVER
-unless conflicts with another rule i/e rule 11
7: STATIC ENCOUNTERS
Static Encounters are a Viable catch to be used but only 1st try.
i/e Lugia can be attempted and if caught can be used but if failed you lost that chance.
That Electrode you ran into is a static encounter and can catch the first one you picked up in that area and does not count as the encounter in that route/zone
8: ITEMS
Items are Allowed
9: SHINY CLAUSE
Shiny Pokemon are special and can be caught and used if found, outside Red Garydose as that is under the static encounter clause
10: THE STUNK-CHU CLAUSE
Stunkfisk & Pichu are not encounters they are stepping stones to our ascension and must be destroyed by any means.
-Pikachu/Raichu are still viable to be caught if encounter'd
11: DRAGON RAGE CLAUSE
Pokemon that fainted from dragon rage from randomized playthroughs are not fainted before 3rd Gym
-However if a Pokemon you have can survive 3 hits they do not apply to this rule.
12: MASCOT CLAUSE Favorite Pokemon is eligible to be caught and used. In my case that's Mawile.
13: BIBAREL CLAUSE/HM MULE CLAUSE Bibarel/HM mules can be caught but are not allowed to be used in battle.
14: More rules will be added on as I recall them/add them